

It is unaffected by Stasis and can see through Tactical Cloak. The Haestrom Colossus has very strong shielding and armor and will recharge its shields. However, unlike in the original Mass Effect, this siege pulse will not kill in one hit, even on Insanity. It should also be noted that the shots from the Colossus's main gun home in on whatever it is aiming at. The Colossus possesses a long-range siege pulse weapon and short-range mass accelerator machine guns. There are also multiple Colossi on the Firewalker Pack, but they are fought with the Hammerhead and lack the self-repair mechanism, making them much less challenging. Interestingly, the quarian marine Kal'Reegar calls the Colossus an "Armature-class" unit, indicating that at least quarians see it as a variation of the Armature. A notable trait of this particular Colossus is that it is the Armature steel-gray, not white. There is one Colossus present on Haestrom, which acts as a level boss at the end of the mission to recruit Tali'Zorah vas Neema. Its shield regeneration can occur quickly if left alone, so keep pressure on the walker before it erases your progress.

Warp, Lift, and/or Sabotage all produce significant effects on the Colossus.

The Colossus is too powerful for AI Hacking, Throw, or Singularity.Given the slow speed of a Colossus, unless trapped, running away, firing at it the whole time while dodging the Siege Pulse attack, will work. Cover is a bonus, but while Armatures will usually just stand there and fire in your direction if you leave their line of sight, a Colossus will actually give chase once you begin your attack, so bear that in mind if you have to fall back. If you are out in the open, keep moving and spread your team out if you can.Switch to Tungsten Ammunition and use either an assault rifle or shotgun to attack. First of all, you must keep your shields charged with Shield Boost or Barrier or the Colossus' machine guns will shred them and kill you. It is possible to engage a Colossus on foot from start to finish with a well-equipped and balanced team, but your talents and weapons must be high level to pull it off.
#MASS EFFECT COLOSSUS ARMOR FULL#
This should typically be done if there are few enemies left (or only the Colossus itself), so you can bring your full attention to keeping it down while unloading mass accelerator fire on it. If it becomes necessary to engage a Colossus at close range, repeatedly ramming it with the Mako to prevent it from entering the Siege Pulse firing position can prevent it from doing anything else while it's attempting to recover.If you have done this correctly and your sniper rifle is reasonably strong, it should go down in a few shots. Equip Shepard's sniper rifle and fire away. For sniper-range distance engagements, you can simply park the Mako in a safe place (behind a wall or on the other side of a hill from the Colossus) once you have gotten the Colossus down to about 1/6th health or so, and send your squad members to the same hidden/protected area using the squad commands.So long as you stay at long range or circle-strafe using the main cannon, four or five shots will bring a Colossus down once its shields are gone.You'll only need to step out of the vehicle to deal the killing blow on foot if experience penalty is an issue. Efficiently fighting the Colossus almost always means whittling it down with the Mako's guns.The Colossus doesn't actually need to be facing your direction to fire, meaning you can still be hit by the Siege Pulse even if you're behind it.

